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Recovery Compass

Ascendra can hand a player a plugin-managed Recovery Compass after death to help them find their way back to their grave.

note

The recovery compass points toward the grave — it does not teleport the player. Players still travel back on foot.

How It Works

  • When recovery-compass.enabled is true, a player is given a managed Recovery Compass after death.
  • The compass points to the grave using lodestone compass metadata, so the needle tracks the grave's location.
  • When the player comes within recovery-compass.proximity-radius blocks (default 5) of the grave, the compass is automatically removed — no clutter once they've arrived.

Anti-Duplication Handling

Recovery compasses are managed carefully to avoid duplication exploits:

  • Recovery compasses are stripped from captured grave inventories, so a stored compass can't be recovered and stacked into more compasses.
  • The managed compass is tracked by the plugin so it can be cleaned up automatically near the grave.

Configuration

recovery-compass:
enabled: true
proximity-radius: 5
KeyDefaultDescription
recovery-compass.enabledtrueGives players a compass pointing to their grave after death.
recovery-compass.proximity-radius5Distance (in blocks) from the grave at which the compass is automatically removed.
tip

Set recovery-compass.enabled: false if you'd prefer players rely on the death coordinates from the grave-created message instead of a physical compass.