Recovery Compass
Ascendra can hand a player a plugin-managed Recovery Compass after death to help them find their way back to their grave.
note
The recovery compass points toward the grave — it does not teleport the player. Players still travel back on foot.
How It Works
- When
recovery-compass.enabledistrue, a player is given a managed Recovery Compass after death. - The compass points to the grave using lodestone compass metadata, so the needle tracks the grave's location.
- When the player comes within
recovery-compass.proximity-radiusblocks (default5) of the grave, the compass is automatically removed — no clutter once they've arrived.
Anti-Duplication Handling
Recovery compasses are managed carefully to avoid duplication exploits:
- Recovery compasses are stripped from captured grave inventories, so a stored compass can't be recovered and stacked into more compasses.
- The managed compass is tracked by the plugin so it can be cleaned up automatically near the grave.
Configuration
recovery-compass:
enabled: true
proximity-radius: 5
| Key | Default | Description |
|---|---|---|
recovery-compass.enabled | true | Gives players a compass pointing to their grave after death. |
recovery-compass.proximity-radius | 5 | Distance (in blocks) from the grave at which the compass is automatically removed. |
tip
Set recovery-compass.enabled: false if you'd prefer players rely on the death coordinates from the grave-created message instead of a physical compass.